CEO of Natus Vincere Yevhen Zolotarev told that the cost of players in CS:GO too high in relation to the revenues of the clubs. He also explained how the coronavirus hurt the organization’s plans for 2020.
“Prices for players in CS:GO unreasonably high. Especially if you match them with the revenues of the clubs. But with the discipline of monetized better than others — hence the demand. Plus CS:GO is growing very quickly in the period of quarantine. The game is clear even to the unprepared user. This increases the audience of the players and the audience.
In 2020 we plan to achieve a turnover of $8 million, but the pandemic is difficult to predict financial results. Yes, eSports are growing views, the club is partly reduced costs. But a tournament is cancelled or postponed. The team can’t play online across continents, so the organizers are forced to split up the competitions at the regional and, consequently, to divide the prize. In addition, the sponsors don’t know what to do: wait for the return of traditional sports or to look for other options. And not the fact that they come in eSports. After all, any offline activations we also can not offer”, – said Zolotarev.
See also: the CEO of NAVI: “the Cost s1mple and electronic – more than 1 million dollars.”